GURPs Fourth Edition Traveller Interstellar Wars (IW) contains exactly what I was looking for in a sci-fi roleplaying game. And yes, that’s the title. GURPS Traveller: Interstellar Wars is an official GURPS Fourth Edition source- book for the Traveller universe. It includes a detailed timeline, along with rules for . GURPS Traveller: Interstellar Wars is the first and only book of its kind published in the GURPS Traveller role-playing game series, by Steve Jackson Games, set.
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The resulting Interstellar Wars, characterized by Earth successfully taking advantage of the internal divisions of the Ziru Sirka to fight limited wars, gaining allies until it can finally challenge the Ziru Sirka, come off as actually plausible.
The subsector maps, and information for each world are also included. Gurpa default year of the setting is A. Interstellar Wars covers the years of war, peace, and overwhelming change as the ancient Vilani Imperium falls to the upstart Terrans.
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Open Preview See a Problem? Interstellar Wars covers the years of war and change as the ancient Vilani empire falls to the upstart Terrans.
GURPS Traveller: Interstellar Wars – Wikipedia
Ben Krutko rated it liked it Apr 18, Space contains mechanics for system generation, including the presence or absence of gas giants in a system. This time of conflict presents many opportunities for adventure: Noticeably absent are any statistics for weaponsintertellar the quote; “The lists of melee and ranged weapons found in the Basic Set are adequate for the Interstellar Wars setting” being the bulk of the book’s treatment of them.
This article is missing content for one or more detailed sections. There are no discussion topics on this book yet. Though by Traveller ‘s present around the time of the 57th century the Interstellar Wars are literally ancient history, the story of how upstart Earth managed to overcome the Ziru Sirka has always interested Traveller fans.
GURPS Traveller: Interstellar Wars
The three-fold caste system of the Vilani established in canon is given flesh and used to explore the interesting science-fictional concept of the Ziru Sirka–a polity founded by humans–as a well-managed planned society, founded by people guided by the social sciences who sought to maximize the happiness of the people living in it. IW includes an overview of the Interstellar Wars era, along with a large amount of background on the Terran Confederationthe Vilani Imperiumand the alien races likely to be encountered near Terra.
Warehouse 23 offers scenarios, background information, deck plans, and zines, in digital form, for GURPS Traveller — as well as many of our other game lines.
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This section is empty. The Earth of this setting is involved in its own conflicts with the Ziru Sirka, but it’s also a dynamic and expanding world. From Wikipedia, the free encyclopedia. Jason rated it it was amazing Aug 19, Rich rated imterstellar it was amazing Apr 29, The transition between the First Imperium, governed by the Vilani, and the Rule of Man, led by the Terran Confederation, has always been a pivotal era in Marc Miller’s Traveller universe. Views Read Edit View history.
Danel rated it liked it Jan 29, Lists with This Book.
Wil Upchurch and Steve Jackson. Return to Book Page. The Ziru Sirka is portrayed as a complex society, with its own quite viable traditions and mores, and its own internal divisions Vilani dissidents versus the Vilani norm, Vilani versus subject races, et cetera.
Looking for counters for starship combat? Shannon Haddock rated it liked it Nov 17, Interstellar Wars was published ina new core book for fourth edition for one of the science-fiction lines of Steve Jackson Games. Rindis rated it really liked it Oct 16, Other books in the series.
Rising Earth, intersstellar its part, is also portrayed in a complex light, as a planet facing its own divisions and challenges that is quite frankly lucky that the Vilani were too distracted to crush Earth. Now, for the first time in any game system, Traveller players can explore the depths of this rich setting. Retrieved from ” http: